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KARLSKRONA2
The project is to create a digital copy of the city karlskrona in Sweden, to be called Karlskrona2.
this copy will be accessible to the citizens of the city via the internet, where digital representations of themselves
(avatars) and the streets and buildings of the city centre will create a virtual version of the structure and personal
relationships in Karlskrona (the real city).
Karlskrona2 will initially be a exact replica of the city but as the
virtual citizens meet and interact things will change, buildings will redefine their function, social hierarchies will alter,
laws will be reconstituted and renewed. The virtual Karlskrona will be visible to the real city through a large-scale
video projection in the mail square. Here citizens can gather in real space to follow the activities of their avatars
and consider the divergences between Karlskrona and Karlskrona2
The project is designed as a research experiment, using the internet as a local network rather than a global
communication tool. Karlskrona2 is a "free space", in the sense of not having to obey the legal, economic or
social rules of Karlskrona. at the same time, it is inhabited by at least part of the same community of individuals as
the real city, bringing the challenge of virtual reality into the lives of neighbours and friends.
To what extent will be
a fulfilment of individual or collective fantasies? To what extent will it conform to the pattern of Karlskrona? What new
possibilities does the internet's "free space" offer to an existing community?
Karlskrona2 is perhaps a model for other places and other situations.
Read text by Will Bradley:
/text/articles/karlskrona2
Go to website
http://www.karlskrona2.org
Download:
Karlskrona2
browser 1.7mb - PC version
Currently not available!
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